tag:blogger.com,1999:blog-615826467198003068.post7199737344878917349..comments2024-03-27T14:19:47.931+00:00Comments on BASTIONLAND: Jolly Underground Ghost-Cruise with Severin SisternChris McDowallhttp://www.blogger.com/profile/11717684225248546716noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-615826467198003068.post-85812282661630272252015-10-25T14:27:11.317+00:002015-10-25T14:27:11.317+00:00I got two sessions out of this. One where they we...I got two sessions out of this. One where they went down on the 'tour' and one where they went back to get people they left behind. Second time ended up much much worse than the first with many blood men around and none of the original people were rescued. Severin wasn't with them the second time, so I had to fill in some blanks on the rolls. I used Roll20 and just switched pictures based on what 'section' they were in.littlemutehttps://www.blogger.com/profile/17995764088506385208noreply@blogger.comtag:blogger.com,1999:blog-615826467198003068.post-70984840177642408072015-08-18T16:06:01.530+01:002015-08-18T16:06:01.530+01:00I look forward to running this before long! And I&...I look forward to running this before long! And I've taken STEPS, you know, to make it easier on me. Here it is as a 4 page .pdf. <br /><br />https://fictivefantasies.wordpress.com/2015/08/18/jolly-underground-ghost-cruise-formatted/Andrewhttps://www.blogger.com/profile/06463222600747737190noreply@blogger.comtag:blogger.com,1999:blog-615826467198003068.post-58270878102057314192015-08-07T19:18:01.099+01:002015-08-07T19:18:01.099+01:00I'm undecided between running this or the Odde...I'm undecided between running this or the Oddegon Rail. <br /><br />This looks so good because it's perfect for a one shot: few npcs and a secluded setting. Maybe during the cruise the Free Spirit is destroyed by something or someone and the Pcs find themselves trapped underground. That's surely much more interesting than the usual "you all meet in the tavern and go to defeat the evil wizard".<br /> <br />Good idea, too many times dice rolls decide the outcome of a situation, it's better if the players interact as much as possible with the world.I've to work more on the descriptions!Anonymoushttps://www.blogger.com/profile/16002929327930171257noreply@blogger.comtag:blogger.com,1999:blog-615826467198003068.post-25206119259941461212015-08-07T18:35:22.389+01:002015-08-07T18:35:22.389+01:00Glad you're finding it useful!
For checking ...Glad you're finding it useful! <br /><br />For checking if the scare is fake, I'd just give them descriptive clues, without just saying "it looks fake". <br /><br />My experience is that players will mistrust everything just enough that they won't be 100% sure anything is real or fake. Chris McDowallhttps://www.blogger.com/profile/11717684225248546716noreply@blogger.comtag:blogger.com,1999:blog-615826467198003068.post-64857238888277420992015-08-07T15:11:09.690+01:002015-08-07T15:11:09.690+01:00This! This is great, that's what I meant of wh...This! This is great, that's what I meant of when I said that "adventures are better that simple dungeon looting" commenting last post.<br />I'll probably use it, only doubt is what kind of check or how can players see that something is not right (for example that some monsters are fake)Anonymoushttps://www.blogger.com/profile/16002929327930171257noreply@blogger.com