Thursday 15 September 2011

Six random jerks you annoy in town.

The PCs roll into town and somehow annoy someone with minutes. Roll to see who.
Written with Into the Odd in mind.
1d6 Roll
1: Yurg the Large (STR 16, DEX 7, WIL 9, 8hp, Armour 1, 15s, Fights unarmed for 1d6+1 damage): This guy just wants to punch you in front of everyone. Even the guards won't step in to stop him once he's pounding.

2: Furnum the Flash (STR 8, DEX 13, WIL 8, 10hp, Armour 1, heavy mace, light armour, 30s): This guy would rather embarrass you with some sharp put downs. He's needy enough that he'll make it his business to be wherever you go, ready to put you down.
3: Hurlett the Vague (STR 7, DEX 10, WIL 7, 3hp, dagger, 1s): Seems to be a completely mad woman. Takes issue with one of the party and shouts at them, throws rocks and generally causes a scene.
4: Rela the Cat (STR 10, DEX 14, WIL 10, 7hp, club, 18gp): Her and her two fellow footpads have targeted one of the group. As soon as the target is alone they'll strike.
5: Old Marl (STR 11, DEX 9, WIL 14, crossbow, 13hp, 5gp): He doesn't like wandering adventurers, even though he used to be one! He'll try to turn everyone against the party rather than directly confronting them.
6: Nyal the White (STR 14, DEX 13, WIL 13, 11hp, Armour 2, light armour, heavy axe, shield, 40gp): Far too eager to jump to the defence of someone you've mildly inconvenienced. Will immediately try to fight you out of town. Everyone else tries to ignore him.

1 comment:

  1. Hail randomly selected NPC16 September 2011 at 00:54

    I like this, some people forgot not all antagonists are out to kill you.

    ReplyDelete